player-defined character
[/ˈpleɪər dɪˈfaɪnd ˈkærəktər/]
nounpl: player-defined characters
personagem definido pelo jogador
1. A character in a video game or tabletop role-playing game whose appearance, personality, abilities, and background are created and customized by the player rather than being predetermined by the game developers
In The Elder Scrolls V: Skyrim, you create a player-defined character by choosing their race, appearance, and initial skills.
Em The Elder Scrolls V: Skyrim, você cria um personagem definido pelo jogador escolhendo sua raça, aparência e habilidades iniciais.
2. A playable character whose characteristics are determined through user input during character creation or customization phases of gameplay
Most RPGs allow for player-defined characters so that gamers can experience the story from their own perspective.
A maioria dos RPGs permite personagens definidos pelo jogador para que os jogadores possam experimentar a história de sua própria perspectiva.
This term is primarily used in gaming communities, both in Brazil and the USA. In Brazil, the gaming industry has grown significantly, and terms like 'personagem definido pelo jogador' are widely understood among gamers. The concept reflects the modern gaming trend toward player agency and personalization, which is valued across both cultures. In the USA, this terminology is standard in gaming media, communities, and educational contexts discussing game design and player experience.
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