solid graphics
[/ˈsɒlɪd ˈɡræfɪks/]
noun
gráficos sólidos
1. Three-dimensional computer graphics that represent objects with volume, depth, and internal structure, as opposed to wireframe or surface-only representations
The video game uses solid graphics to render realistic 3D environments with proper shading and occlusion.
O videogame utiliza gráficos sólidos para renderizar ambientes 3D realistas com sombreamento e oclusão apropriados.
2. A rendering technique in computer graphics where objects are displayed as complete, opaque volumes rather than hollow outlines
Solid graphics provide better visual fidelity compared to wireframe models in architectural visualization.
Os gráficos sólidos fornecem melhor qualidade visual em comparação aos modelos wireframe na visualização arquitetônica.
3. Computer-generated imagery featuring fully modeled and textured three-dimensional objects
Modern movie production relies heavily on solid graphics for creating convincing visual effects.
A produção cinematográfica moderna depende muito dos gráficos sólidos para criar efeitos visuais convincentes.
This is primarily a technical term used in computer graphics, game development, and visual effects industries. It became more prominent in the 1990s with advances in 3D computing. The term is used identically in both Brazilian Portuguese and European Portuguese technical communities, reflecting the international nature of the computer graphics field.
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