static compilation
[/ˈstætɪk kəmˌpɪˈleɪʃən/]
nounpl: static compilations
compilação estática
1. A compilation process that occurs before runtime, converting source code into machine code or bytecode at compile-time rather than at runtime
Static compilation allows the compiler to perform optimizations and catch errors before the program runs.
A compilação estática permite que o compilador realize otimizações e detecte erros antes do programa ser executado.
2. The practice of building and linking all code dependencies at compile-time to create a standalone executable
With static compilation, all libraries are linked directly into the final executable.
Com a compilação estática, todas as bibliotecas são vinculadas diretamente ao executável final.
This is a technical term primarily used in software engineering and computer science fields. It's essential terminology in programming education and professional development contexts in both Brazil and Portugal. The concept is central to understanding how different programming languages (C, C++, Java with static compilation, Go) handle code compilation, and the term is used identically across Portuguese-speaking regions and internationally.
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