polygon mesh
[/ˈpɑːlɪɡɑːn mɛʃ/]
nounpl: polygon meshes
malha de polígonos
1. A collection of vertices, edges, and faces that define the shape of a polyhedral object in 3D computer graphics
The 3D model was created using a polygon mesh composed of thousands of triangles.
O modelo 3D foi criado usando uma malha de polígonos composta por milhares de triângulos.
2. A geometric data structure used in computer graphics and 3D modeling where polygons connect to form a continuous surface
Game developers optimize polygon mesh density to balance visual quality and performance.
Os desenvolvedores de jogos otimizam a densidade da malha de polígonos para equilibrar qualidade visual e desempenho.
This is a technical term primarily used in computer science, game development, and 3D animation industries. Both Brazil and Portugal use similar terminology, with slight variations in documentation. The term has gained prominence with the globalization of the gaming and visual effects industries.
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