polygon count
[ˈpɑːlɪɡɑːn kaʊnt]
nounpl: polygon counts
contagem de polígonos
1. The total number of polygons used to construct a 3D digital model or graphics object, typically measured in triangles or quads
The video game was optimized to maintain a high frame rate while keeping the polygon count under 50,000 per frame.
O videogame foi otimizado para manter uma alta taxa de quadros mantendo a contagem de polígonos abaixo de 50.000 por quadro.
2. A metric used in computer graphics and game development to measure model complexity and performance impact
Reducing the polygon count is essential for mobile game development to ensure smooth performance on lower-end devices.
Reduzir a contagem de polígonos é essencial no desenvolvimento de jogos móveis para garantir desempenho suave em dispositivos de menor potência.
This is specialized technical terminology primarily used in the video game development and 3D graphics industries. In Brazil, the English term 'poly count' is frequently used alongside the Portuguese translation 'contagem de polígonos' in professional contexts. The term became increasingly important with the rise of mobile gaming and real-time rendering requirements.
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