1. A design pattern in software engineering that deals with mechanisms of object creation, trying to create objects in a manner suitable to the situation
The factory pattern is a common object creation pattern used in many programming frameworks.
O padrão factory é um padrão de criação de objetos comum usado em muitos frameworks de programação.
2. A category of design patterns that abstract the instantiation process to make systems independent of how their objects are composed and represented
Object creation patterns include singleton, factory, builder, and prototype patterns.
Os padrões de criação de objetos incluem padrões singleton, factory, builder e prototype.