1. A boundary representation (B-rep) is a method in computer graphics and CAD for representing a solid object by its boundary surfaces, typically consisting of vertices, edges, and faces.
The 3D model was created using B-rep to define the object's surface geometry.
O modelo 3D foi criado usando representação de fronteira para definir a geometria da superfície do objeto.
2. In computational geometry, a data structure that describes a solid as a collection of connected surfaces.
B-rep is commonly used in CAD software for precise modeling of complex shapes.
A representação de fronteira é comumente usada em software de CAD para modelagem precisa de formas complexas.